Thursday 16 January 2014

Unit 15 - P2 Hardware Technologies (lesson 2)

NB You should aim to finish the P2 by the end of the double session today this will be x4 lessons on a pass task.

When describing the different hardware technologies for game platforms make sure to use examples of specific hardware and images if possible. Describe the technology then give specific examples of it's use in gaming platforms.

For example if talking about Game Storage...

UMD Universal Media Disc, state which platforms it was used in (PSP) and advantages or disadvantages of the technology. What other consoles was is used in?

File:UMD.jpg


8 comments:

  1. mobile technologies, interfaces, game storage, memory, display, sound. just need to add pictures then im finished.

    ReplyDelete
  2. . I am looking at the 6 main hardware technologies:
    • Display
    • Game Storage
    • Memory
    • Connectivity
    • Processors
    • Gaming processors
    I have done 4 of them and I will finish the rest of it over the weekend...

    ReplyDelete
  3. Human-computer interface, Graphic processor, Memory, display, sound and power. Nearly done just need to add more detail to last 2. Sound and power.

    ReplyDelete
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  4. the six hardwares used in computer gamming platforms i have chosen are memory, sound, display, connectivity, graphic processor. this report should be finfished by next lesson including the merit part

    ReplyDelete
  5. I am doing the following:
    • human-computer interface
    • processor
    • graphic processor
    • memory
    • mobile technologies
    • connectivity
    I have done 4 of them and will be doing the rest at home.

    ReplyDelete
  6. I have chosen: human-computer interface processor, graphic processor
    memory, mobile technologies and game storage. I have 1 more to do and should be finished by next lesson

    ReplyDelete