Thursday 23 January 2014

Unit 15 - M2 & D2 Mobile Technology Suitability

Lesson Objectives

Describe mobile technologies (M2) & evaluate their suitability for game play (D2) 

Lesson Outcomes

Merit - Describe 3 mobile technologies for game platforms

Distinction - Evaluate the suitability of 5 mobile technologies for game play.

Create a report on the different mobile technologies for game platforms and how suitable they are for game play. Look at the mobile technologies used in different game platforms (specificity & handheld mobile). The technologies can be ones identified in the learning outcome of new technologies.

It is important for all technologies you comment on how they affect GAME PLAY and PLAYABILITY.


Mobile Platforms

• iPhones
• Blackberry
• Android phones
• Hybrid machines
• Cellular phones
• iPads

• Other

Add this to the report on hardware technologies for game play.


Playability
Playability is a term in video gaming jargon that is used to describe the ease by which the game can be played.
http://playability.askdefine.com/ 

FROG page http://frogserver/?d=207615

Mobile Technology
Interface
Graphics processor
Memory
Display
Sound
Game Storage
Connectivity
Power
Ipad








Iphone








PS Vita








3DS








Samsung Galaxy S4








Galaxy Note









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